Until Thy Kingdom Come
x Dragon, Crag Linnorn
Gojira was encountered in its lair at the mammoth’s burial grounds. It is an enormous, wingless dragon around 60 feet long.
Crag Linnorm (15 > 7 HD)
CE Gargantuan dragon
Init + 8; Senses darkvision 120 ft., low-light vision, scent, true seeing; Perception + 14
AC 29, touch 10, flat-footed 25 (+ 4 Dex, + 19 natural, – 4 size)
hp 98 (7d12 + 49)
Fort + 12, Ref + 11, Will + 9
Defensive Abilities freedom of movement; DR 5/cold iron; Immune curse effects, fire, mind-affecting effects, paralysis, poison, sleep; SR 17
Speed 40 ft., fly 100 ft. (average), swim 60 ft.
Melee bite + 15 (2d8 +12 plus poison), 2 claws + 15 (1d8 + 12), tail + 10 (2d6 + 6 plus grab)
Space 20 ft.; Reach 20 ft.
Special Attacks breath weapon, constrict (tail, 2d6 + 18), death curse
Str 34, Dex 18, Con 25, Int 5, Wis 18, Cha 21
Base Atk + 7; CMB + 23 (+ 27 grapple); CMD 37 (can’t be tripped)
Feats Blind-Fight, Combat Reflexes, Improved Initiative, Power Attack
Skills Fly + 8, Perception + 14, Swim + 30
Languages Aklo, Draconic, Sylvan
Breath Weapon (Su) Once every 1d4 rounds as a standard action, a crag linnorm can expel a 120-foot line of magma, dealing 7d8 points of fire damage to all creatures struck (Reflex DC 20 halves). This line of magma remains red-hot for 1 round after the linnorm creates it. Creatures that took damage on the first round take 3d6 fire damage the second round (Reflex DC 20 negates), as does any creature that walks across the line of magma. If the magma was expelled while the linnorm was airborne, it instead rains downward during the second round as a sheet of fire no more than 60 feet high that does 3d6 damage (Reflex DC 20 negates) to any creature that passes through it. On the third round, the line of magma cools to a thin layer of brittle stone that quickly degrades to powder and sand over the course of several hours; magma that’s turned to a sheet of fire is consumed entirely during the second round, leaving behind only a stain of smoke in the air that swiftly disperses. The save DC is Constitution-based.
Death Curse (Su) When a creature slays a crag linnorm, the slayer is affected by the curse of fire.Curse of Fire: save Will DC 18; effect creature gains vulnerability to fire. The save DC is Charisma-based.
Freedom of Movement (Ex) move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement, such as paralysis, solid fog, slow, and web. All combat maneuver checks made to grapple the target automatically fail. The subject automatically succeeds on any combat maneuver checks and Escape Artist checks made to escape a grapple or a pin.The spell also allows the subject to move and attack normally while underwater This effect cannot be dispelled.
Poison (Su) Bite—injury; save Fort DC 20; frequency 1/round for 10 rounds; effect 2d6 fire damage and 1d4 Con drain; cure 2 consecutive saves. The save DC is Constitution-based.
True Seeing (Ex) The subject sees through normal and magical darkness, notices secret doors hidden by magic, sees the exact locations of creatures or objects under blur or displacement effects, sees invisible creatures or objects normally, sees through illusions, and sees the true form of polymorphed, changed, or transmuted things. Further, the subject can focus its vision to see into the Ethereal Plane (but not into extradimensional spaces). The range of true seeing conferred is 120 feet.
A crag linnorm is 60 feet long and weighs 12,000 pounds.